IEEE/ICACT20260088 Slide.03        [Big Slide]       [YouTube] Oral Presentation
On this slide, I explain our motivation. Learning quality depends on resources, technology, and the learning environment. VR can increase engagement through interactive, hands-on simulations. Today, 360¡Æ capture is easier and VR headsets are more affordable. So, we explore VR with 3D and 360¡Æ content as a scalable, lower-cost alternative to physical labs.

[Go to Next Slide]
Select Voice: