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The major objectives of the learning activity to students are enhancing their knowledge and skills related to:
(1) computing skills such as programming, algorithms, pattern recognition, and abstraction; (2) specifying a problem and utilizing an iterative design process to develop solutions; and (3) reflecting and evaluating the solutions
This study aimed to answer the following two research questions:
RQ1: What are the effects of the learning activity on students¡¯ computational thinking skills?
RQ2: What are the effects of the learning activity on students¡¯ technology comprehension?
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