IEEE/ICACT20250008 Slide.05        [Big Slide]       [YouTube] Oral Presentation
And the problem part. Due to the complexity of the 3D virtual object rendering, the assistance of GPU is needed. However, not every device at end user side could have the GPU progressing resources. Hence, if the GPU of the usersĄŻ devices is not available, the cloud server would render the virtual object in advance. According to the parallel processing and distributed system structure , the rendering work could be separated and distributed into individual GPU for image rendering based on the cloud computing environment. Finally, the rendered image could be delivered to the client users. In addition to the edge devices for parallel processing, the cloud computing platform could also provide the virtual machines with the assigned GPU for the image rendering. The remote client user can connect to the corresponding virtual machine for the rendered images.

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