| Virual Oral Presentation Slide by Slide |
IEEE/ICACT20260088 Slide.05
[Big Slide]
[YouTube] |
Oral Presentation |
|
|
I summarize our development pipeline for delivering the same learning content on both web and VR. We created 3D assets and animations, captured real-world context using 360¡Æ photos and videos, and delivered browser-based experiences with WebGL/Three.js, while building the fully immersive simulation in Unity. Overall, we kept the pipeline modular so assets can be reused, updated easily, and run consistently across different devices. | |
| [Go to Next Slide] |