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In conclusion, we addressed the challenge of scaling practice-based education by developing a hybrid solution that combines 360-degree contextual environments with interactive 3D and fully immersive VR simulation. We evaluated the content using an AHP-based framework and found that user satisfaction and learning outcomes are consistently the top priorities, which means immersive systems must be both engaging and instructionally effective. Overall, our work demonstrates that cross-platform immersive content—delivered via web and VR devices—can provide accessible, scalable support for laboratory-style learning, and offers a strong foundation for future expansion and broader evaluation. |