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IEEE/ICACT20220040 Slide.21
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Conclusions Conclusions Proposed a low-latency computation offloading based on 5G edge computing system for Game as a Service (GaaS). This study proposes a low latency services offloading policy based on greedy (LSOPG) algorithm. E2E latency and packet loss rate in the 1080P@60fps scenario (20UEs) can improve 1.92% and 22.25% ; in the 1080P@60fps scenario (50UEs) can improve 2.41% and 35.32%. | |
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