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This paper designs an incomplete information countermeasure game based on the actual situation of information opacity in communication countermeasures, fully considering the impact of attacker and defender types on the game process. Additionally, it comprehensively analyzes and quantifies common attack and defense tactics by taking into account factors such as the probability of successful attack without defense for the attacker, the probability of being detected and the probability of successful defense, ensuring that the utility functions in the game are constructed based on objectivity Finally, the mixed-strategy Bayesian Nash equilibrium is solved to predict the decisions of both the attacker and defender, providing a reference for operational personnel in deploying attack and defense strategies.
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