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2026-10-20, Week 43
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IEEE/ICACT20260088 Question.1
Questioner: taherul203158@gmail.com    2026-02-10 ¿ÀÈÄ 2:49:55
IEEE/ICACT20260088 Answer.1
Answer by Auhor batshagai@must.edu.mn   2026-02-10 ¿ÀÈÄ 2:49:55
What are the main educational benefits of using VR, 360-degree, and 3D technologies in virtual laboratories, according to the research? Cross-platform learning opportunities: Students can explore 3D structures via a browser-based environment and also use a fully immersive VR simulation via game-engine development. Improved engagement and learning outcomes: Fully immersive VR increases learners¡¯ sense of presence, which boosts engagement and Stronger theory–practice connection: The contents (2D/3D models, 360¡Æ panoramas, videos, animations) provide theoretical explanations and equipment demonstrations, helping students connect concepts to practical lab tasks. Support for simulations and lab exercises: These tools enable learners to perform simulations, hands-on activities, and laboratory exercises through VR-based technologies. Accessibility and cost-effectiveness: Virtual labs can serve as more accessible and cost-effective alternatives to complex, resource-intensive physical laboratories. Flexibility and self-directed learning: Digital learning resources and virtual labs provide flexibility in time and space and increase opportunities for self-directed learning. More natural interaction and realism (hand tracking): Gesture-based hand tracking (without controllers) makes interaction more intuitive and increases immersion and realism. Cross-platform learning opportunities: Students can explore 3D structures via a browser-based environment and also use a fully immersive VR simulation via game-engine development.

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