Now 2491 visitors
Today:0 Yesterday:0
Total: 134084 212S 50P 5R
2026-10-20, Week 43
Member Login
TACT Journal Homepage
Call for Paper
Committee
Find My Paper
Author Homepage
Statistics & History
Welcome Message
Paper Procedure
FAQ
Paper Archives
Outstanding Papers
Program & Proceedings
Presentation Platform
Hotel & Travel Info
Photo Gallery
Scheduler Login
Seminar
Archives Login
Sponsors




















IEEE/ICACT20220105 Question.8
Questioner: namacabale@gmail.com    2022-02-17 ¿ÀÈÄ 8:38:06
IEEE/ICACT20220105 Answer.8
Answer by Auhor hoangnd@ptit.edu.vn   2022-02-17 ¿ÀÈÄ 8:38:06
Dear Author, you have a very good research. Is there an existing technology almost similar to your proposal that has been deployed in real world environment? What does it lack that your work specifically addressed? Thank you and stay safe. Thanks. In other 3D scupting programes such as Zbrush, they also increase the polygons of the model to make it more easy to deformate. But when the polygon is increased, the proceed not only happens at the area the scupt force applied so the total polygon of whole model is increased. You can easily see that an scupted 3D model often have 1mil tris or above. Of course our technique still has many problems to resolve in the future. The skin of human is very complex such as described in question no.6, i think that our team will have many thing to do. We just only resolved a small problem in skin simulation problem.

Select Voice